26 lines
1.3 KiB
Diff
26 lines
1.3 KiB
Diff
From 9298116a4337c2c1c2ea6c4ba587783678e913ed Mon Sep 17 00:00:00 2001
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From: Simon Ruggier <Simon80@gmail.com>
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Date: Sun, 1 Apr 2012 23:41:28 -0400
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Subject: [PATCH] Remove support for GL_ARB_sync
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This works around a deadlock issue that World of Tanks started
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triggering at version 7.2.
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---
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dlls/wined3d/directx.c | 1 -
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1 files changed, 0 insertions(+), 1 deletions(-)
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diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
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index 23cc6b2..c18bd1e 100644
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--- a/dlls/wined3d/directx.c
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+++ b/dlls/wined3d/directx.c
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@@ -114,7 +114,6 @@ static const struct wined3d_extension_map gl_extension_map[] =
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{"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD, 0 },
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{"GL_ARB_shading_language_100", ARB_SHADING_LANGUAGE_100, 0 },
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{"GL_ARB_shadow", ARB_SHADOW, 0 },
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- {"GL_ARB_sync", ARB_SYNC, 0 },
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{"GL_ARB_texture_border_clamp", ARB_TEXTURE_BORDER_CLAMP, 0 },
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{"GL_ARB_texture_compression", ARB_TEXTURE_COMPRESSION, 0 },
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{"GL_ARB_texture_compression_rgtc", ARB_TEXTURE_COMPRESSION_RGTC, 0 },
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--
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1.7.9.1
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